Showing posts with label Phones. Show all posts
Showing posts with label Phones. Show all posts
LG G5 
LG has struggled over the past few years to define the value proposition for its phones. Is it the rear-mounted home button? Is it the company’s Android skin with extras like Knock Code for unlocking your phone? Is it the historically great camera? It may well be all three and more, but LG has always lacked that intangible sense of polish and refinement you find in phones from Apple and Samsung.

Design


Most of the changes LG made to the smartphone formula concern the G5’s physical design. Like its predecessors, the G5’s power button isn’t on the side of the phone, nor is it on the front below the screen like a home button. Instead, it’s on the back cover, positioned just beneath the camera sensors. LG used to keep the volume buttons there as well but decided this year to move them back to the edges, like most of the best smartphones.

The placement of the power button – and its integrated fingerprint scanner – can feel strange if you’ve never used an LG phone before. Being unable to turn the phone on while it’s face-up on a table or desk is a bit of a nuisance, but the ambidextrous design has its fans. It also makes sense to have the fingerprint scanner on the back instead of below the screen because of the LG phone’s defining feature: its chins.

The G5 has a removable battery, but the way you switch it out is a bit different from most phones. Instead of peeling off the back cover, the G5 has you slide the phone’s chin – the bezel beneath the screen where most phones put their home button – out like a pistol magazine, taking the battery with it. You then snap the battery off the chin, attach a different one, slide it back in and power on.
You can even swap out the base chin with one of two attachments that provide some extra functionality. One gives you a camera-style grip, a zoom wheel and an extra 1200 mAh battery for long photo sessions, while the other is a hi-fi amp that packs a digital-analog converter and drastically increases sound output quality. Both accessories are, for better or worse, sold separately.

Cameras


As fun as the G5’s removable chins are, you probably won’t be switching out batteries every day. But you will use the camera every day, and LG sets itself apart here as well: The G5 has three cameras.
One of those cameras is the regular front-facing shooter you find on any top smartphone. Its 8MP sensor is as large as the competitions’, so selfies are crisp and look decent in moderate light. LG’s take on Android is a bonus here, since you can capture selfies by raising your hand and clenching it into a fist in front of the lens, starting a countdown timer.
The real stars, though, are the two rear-facing cameras, which work off one another depending on far you zoom in. The wide-angle lens has noticeable fisheye distortion around the edges and probably won’t do for cityscape photos, but it’s great for capturing broad landscape shots. As you zoom in, the camera dynamically switches off to the classic lens, pumping more pixels into distant objects. It’s no substitute for a true optical zoom lens, but it’s a clever design nonetheless.

Internal Specs


The G5 can run circles around many of the cheaper smartphones we’ve reviewed, but compared to the heavy hitters, it’s a tad on the slow side. It packs a Snapdragon 820 processor under the hood – the exact same chip you find in Samsung’s Galaxy S7, the HTC 10 and even the OnePlus 3. Yet next to all of them, the G5’s performance doesn’t quite match up.
I ran the G5 through more than 70 benchmark tests, both synthetic and real world, gathering over 400 individual data points. The LG G5 came up about 7 percent slower than the Galaxy S7 and HTC 10, both of which use the same chip.

Why the performance difference? It’s all in the software. Google has spent years optimizing Android for all sorts of hardware configurations, and Android Marshmallow – the latest version of the operating system – is exceptional. Because Android is an open platform, however, many companies like to put their own spins on its user interface. Some of LG’s additions are fun, letting you do things with the G5 like unlock it with a tapped-out Knock Code or take selfies by closing your fist. Others are just there to be different; almost all custom Android skins change at least a few of the default app icons.
Where stock Android is highly optimized to take advantage of every ounce of processing power, manufacturers have to do their own optimizations on their overlays. HTC and Samsung managed to do this well; LG, it seems, bobbled the ball. Transitions between app screens can stutter every so often, and many of the built-in apps take up valuable processor time.
Again, the LG G5 isn’t a slow phone – far from it. It tears through high-end 3D games and lets you manipulate photos and browse websites with graceful ease. It just isn’t nearly as fast and fluid as some of the competition.

Battery Life


The smartphone industry has all but settled on 3000 mAh as the standard battery size for most new, flagship phones, so it’s a bit surprising to see a slightly smaller, 2800 mAh cell in the G5. The device’s battery life is commensurately shorter; instead of the eight-and-a-half hour times of its competition, the G5 made it to just under eight hours in our web browsing test and eight hours and 11 minutes in PCMark’s workload battery test.
Of course, the whole point of the G5’s design is to make the battery easy to swap out, and it is. Switching out an old cell for a new one takes about 10 seconds, with another minute of bootup time to get the operating system back in action. It’s a delightfully easy procedure, though you have to buy a separate battery.
As you’d expect from a modern flagship, the G5 packs quick-charge support. Your mileage with the technology may vary, but in general, you can expect about a 50 percent charge within 20 to 30 minutes. There’s no support for wireless charging through Qi or any other standard; the construction of the G5’s swappable battery pack doesn’t allow for it.

Summary

Should you buy the LG G5? Despite everything the phone brings to the table, and it’s a lot – dual rear cameras, an easily swappable battery, fun accessories – we’re on the fence. If you’re already an LG fan, own one of its phones and love it, it’s a no-brainer; the G5 is one of the best devices LG has ever made, and it has a lot of cool new features. If LG toned down its Android skin and optimized it a bit better, it would have our unreserved recommendation. As is, however, you’re paying a lot of money for the ability to use fun accessories, and those accessories aren’t included with the phone.
LG G5 
HTC 10 
To be fair, the HTC 10 is very good. It delivers great benchmark numbers, makes quite the splash with its cameras and is more impressively built than any previous HTC device. Yet it feels rehashed, like its designers took a look at all the popular phones on the market and tried to tick as many of those boxes as they could.

Design


Never has HTC made a phone of finer build quality than its HTC 10. The rigid aluminum chassis is svelte and hardy, broken only by two plastic lines for the phone’s antenna. More noticeable is the beveled edge along the back cover, a design choice that marks the phone as an HTC just as much as its logo. The camera, mounted in the center of the rear cover, protrudes slightly, but it isn’t a nuisance and doesn’t make the phone wobble when you set it down.
From the back, the 10’s angled grace and weighty elegance make the phone a looker. From the front, everything feels generic. The device’s rim is a bit too wide, which makes the bezels around its screen feel wider – and therefore cheaper – than they actually are. The shape and placement of the phone’s fingerprint scanner is ripped from the Galaxy S7. Even the headphone jack is weirdly placed, in the center of the top edge instead of along the bottom. I had to tangle with stray headphone cords more than once during testing.

The screen itself is a Super LCD display, offering 1440p resolution across 5.2 inches of real estate. That adds up to a more-than-palatable pixel density of 565 ppi. Expect crisp images, good colors and plenty of pixels to go around. Keep in mind, though, that this is no AMOLED screen, and its brightness in direct sunlight suffers.
Like all HTC phones, the 10 runs HTC Sense, a propriety skin that’s overlaid atop Android 6.0 Marshmallow. As skins go, Sense is wonderfully low-key; only a few differences separate it from stock Android. They’ve made an effort to shape their various apps around Google’s Material Design philosophy, which makes for a fluid app-to-app experience.

Cameras


By the numbers, The HTC 10’s camera is a looker. Its 12MP sensor is on par with what the Galaxy S7 offers, while the phone’s f/1.8 aperture is huge – not quite as big as the S7’s, but it trounces everyone else in the category. There is one rare inclusion: Both the front- and rear-facing cameras have optical image stabilization, which makes for crisp selfies when you jostle the phone around, trying to get all your friends in a shot.
DxO, a company we’ve come to rely on for unbiased camera analysis, gave the HTC 10 a score of 88, tying the phenomenal Galaxy S7. While we normally agree with its image quality experts, this time around it feels like they didn’t get it quite right. There’s a noticeable difference between the HTC 10’s camera performance and that of the Galaxy S7’s – at the time of this review, Samsung’s smartphone still sets the bar for speed and clarity.
The HTC 10’s wide aperture makes it decent in low-light scenarios, but the phone’s relatively weak image processing leaves photos a tad blurry, especially given the built-in optical image stabilization. On the flip side, the 10’s front-facing camera is fantastic, offering 1440p video recording, 5MP photos and beautiful shots in good lighting conditions.

Internal Specs


Unquestionably the strongest attributes of the HTC 10, the phone’s internal components are superb, matching the Galaxy S7 spec for spec. Its Qualcomm Snapdragon 820 processor runs incredibly fast and much cooler than Qualcomm’s previous system on a chip, so you can expect blistering performance.
We ran the HTC 10 through 65 separate benchmark tests, and it tied with the Galaxy S7’s performance. To be fair, this was expected, since they run the same chip and pack the same 4GB of memory. Even the storage options are the same: The HTC 10 comes in 32GB and 64GB models and lets you plug in a microSD card for up to 200GB of additional space.
Practically speaking, the HTC 10 is one of the two fastest phones you can buy today. I didn’t find a game that chugged on its processor or notice a single missed frame as I scrolled through its menus and apps. That’s bound to change over time as apps get more intense and your phone gets bogged down by lots of background processes, but it’s not something to worry about right now.

Battery Life


A 3000 mAh non-removable battery powers the HTC 10. Despite being the same size as what you find in a Galaxy S7, the 10 actually beat the Galaxy S7 in our web browsing stress test by well over an hour. We suspect that’s thanks to the 10’s LCD screen drawing slightly less power than an AMOLED display. Web browsing tests tend to reflect real-world use better than processor-intensive stress tests, and in most cases, your screen is the biggest power-draining culprit in a phone.

Summary

I’ve compared the HTC 10 to Samsung’s Galaxy S7 a lot in this review, but for good reason: The two phones are going after the exact same buyers. Both offer equal specs and performance, both have solid cameras and sharp displays, and both are extremely expensive.
If the HTC 10 cost $100 to $200 less, it would easily be the best smartphone you could buy on value alone. At full flagship price, though, it’s competing directly with Samsung’s heaviest hitter. If you can find the phone on sale – or if you just want tons of power without having to deal with an overbearing Android skin – the HTC 10 will delight.
HTC 10
Apple iPhone 6s
 Yet  iPhone doesn’t exist in a vacuum. Google’s Android is, depending on whom you ask, a better mobile operating system; at the very least, it’s far more customizable. Samsung almost single-handedly defined the feature-first marketplace, where the best products have the biggest numbers and more checked boxes in smartphone reviews than anyone else. Apple’s phones don’t have the highest resolutions or the biggest batteries. They’re not water resistant, they can’t charge wirelessly without third-party accessories, and they still don’t offer expandable storage. So why do we care?

Design

We had more than a few nice things to say about the iPhone 6 when it came out last year, and to all but the most exacting eye, the iPhone 6s appears no different. It’s slightly bulkier and heavier than its older sibling, but this isn’t noticeable without a scale and ruler. This is an S year, after all, when Apple forgoes radical design changes and instead polishes what it released the year before.
As such, you get the same 750 x 1334 display as last year’s model, with the same 326 ppi pixel density. Next to the ludicrously high resolution screens of the competition’s top smartphones, you might think we’d be underwhelmed – after all, the Galaxy S6 packs an insane 577 ppi, which is almost 333,000 pixels per square inch. Still, we have zero qualms about the iPhone 6s’s screen. It’s rich, saturated and crisp, with nary a pixel visible to the naked eye. If you ever needed proof that high-resolution screens are more gimmick than improvement, it’s right here.
The latest release of Apple’s mobile operating system, iOS 9, continues to take cues from Android. After so long leading other innovators, the backseat Apple’s taken to software design feels unbecoming.
Siri is now slightly better at recommending apps and search results based on time and your location, but the recommendation engine remains inferior to Google Now. A contextual back button now appears in the top-left corner in place of the carrier signal pips, letting you head back to previous apps, but the implementation feels like an afterthought, and its position makes it all but impossible to use with one hand.
We’d be utterly nonplused were it not for the continued supremacy of the App Store. Not a big fan of the Mail app? There’s always Outlook or Google Inbox. Apple Maps does a poor job of routing you through traffic, but that’s what Google Maps is for. In truth, few of Apple’s native apps are worth your time, but thanks to the App Store, you needn’t use them. If there was a way to default Siri to Google Maps and Google Search, we’d be set for life.

Cameras

Nowhere is Apple’s smartphone supremacy more evident than in its cameras. The iPhone 6s continues the company’s long reign with newly improved lenses on both sides of the device. By the numbers, they’re still less impressive than what most other modern flagships can deliver, but in terms of pure quality, they’re unmatched.
The rear-facing camera now takes 12MP photos and shoot 4K video. Those extra megapixels don’t make the resulting photos much bigger, but when combined with Apple’s image processing, they supply even more clarity to already exquisite shots. Focus pixels, dual-LED flash and 240 fps slow-motion video all return, but the real value here is in the phone’s ability to capture superb shots without fiddling with settings.
The front-facing camera also received a sizable upgrade, jumping from a 1.2MP to a 5MP sensor. Selfies are far sharper and look noticeably improved in dim lighting, and Apple even tuned the phone’s display to act as a surrogate flash. Just like the dual-LED flash on the back, the front display lights up to match the color tones of the environment, and shines – according to Apple – three times brighter than the usual maximum screen brightness in a sort of faux-flash. The new 5MP lens does a great job of picking up exposure, so you don’t actually need the flash, but it’s nice to have in a pinch.

Internal Specs

Whether it’s because it has fewer pixels to push around that lower-resolution 750 x 1334 screen, or simply because it has some impressive silicon packed away, Apple’s new A9 chip decimated our benchmark tests. Its Geekbench 3 scores were solid, if not quite as impressive as what we’ve come to expect from Qualcomm’s Snapdragon 810 chips. Its 3D Mark scores, on the other hand, were several thousand points higher than the competition.
But the real stunners were the phone’s GFXBench scores, which skyrocketed at several times the number of rendered frames of the next best device, Samsung’s Galaxy Note5. You can take a look at a sampling of our benchmark results using the comparison tool at the top of the page, but the takeaways are simple:
  1. In terms of basic mathematical processing, the iPhone is about on par with what Samsung can dish out in its flagship phones.
  2. When it comes to graphics and gaming, nothing is comparable to the iPhone 6s; it truly stands in a league all its own.
The iPhone’s processor is impressive; its storage options, less so. Without support for microSD cards, you have to make do with the built-in storage that comes with whichever model of iPhone 6s you buy. The entry-level version offers a measly 16GB, which simply isn’t enough in this day and age, especially now that the 6s can shoot 4K video and take even bigger photos. Given how ridiculously cheap storage has become, keeping the entry-level phone at 16GB seems like a warrantless money grab. If you can afford it, upgrade to the 64GB version.

Battery Life

In order to make room for its new 3D Touch display, Apple decided to downsize the battery in the iPhone 6s. Last year’s iPhone 6 packed 1810 mAh of power storage; this year, you only get a 1715 mAh cell. Fortunately, the downgrade doesn’t have a negative effect on performance; to the contrary, the 6s managed slightly better in our longevity tests than its year-old brethren.
Our intensive-use tests were a different matter. Put through three grueling, processor-heavy churns meant to simulate maxed-out gaming and hard computation, the iPhone 6s managed an average of just three hours and 32 minutes. That’s not a lot – the Galaxy Note5 managed to last three times as long in the same test – but then, the Note5’s longevity test results weren’t much more impressive than the iPhone 6s’s.
Given how ridiculously well the 6s performed in our gaming benchmarks, we’re pretty sure the disparity in performance comes down to graphics processing. The iPhone can handle itself better during gaming sessions at the cost of battery life; in casual use, it performs admirably. Of course, without a swappable battery or quick or wireless charging, there’s no easy way to juice up: It took us almost an hour to bring an empty iPhone 6s back up to a 50 percent charge.

Features

There are certain things you can expect a new iPhone to have, like Bluetooth 4.2 – an obvious necessity that Apple has again included in its latest device. Likewise, NFC support is a guarantee, seeing as Apple Pay relies on the technology to let you make contactless payments all across America. Then there are the features that set the iPhone apart: Touch ID and 3D Touch.

Touch ID

Apple wasn’t the first company to put fingerprint scanners on their phones, but they did it best. Having extensively used both the Samsung and Apple takes on fingerprint security, we’ve consistently been happier with Touch ID’s performance. It’s easier to cover the entire scanner with your finger, setup is more intuitive, we get fewer bad reads, and the speed of the new, second generation Touch ID is incredibly fast. In the time it takes to press the home button and turn the screen on, Touch ID manages to grab your print, verify it and unlock the device. There’s still a learning curve as you train a bit of muscle memory into your fingers, but it’s superior to the competition.

3D Touch

We have mixed feelings about 3D Touch. In case you haven’t heard of it, 3D Touch is a force-sensitive technology that measures the amount of pressure you apply to the iPhone’s screen. It’s a linear sensor, so the phone reacts to precisely the amount of force you apply. As you increase that force, iOS responds in kind. On the phone’s animated lock screens, for example, you can control the speed of the animation forward and backward by applying different amounts of pressure.
3D Touch is essentially a right-click for your phone. You can still tap on icons to launch apps, tap on photos to view them full-screen or tap on emails to read them as you always have. If you choose to push down instead, however, you get different actions. If you’re on the home screen and you push on an icon, you get a pop-up menu with shortcuts to various in-app functions, like “New Message” in the Mail app. If you’re already in an app, pushing down lightly lets you “peek” into something like a mail message or photo, giving you a preview that goes away as soon as you release your finger. Push a little harder, and the message or photo “pops” into place, letting you further manipulate it in full screen.
Peek and pop are the fundamental new paradigms of the iPhone 6s, and they work because they’re simple. Successful 3D pushes give a satisfying click from the phone’s new taptic engine, almost like you’re clicking on a laptop’s trackpad. If an app on the home screen doesn’t support 3D Touch – which is pretty common at the moment, considering only Apple and a handful of third-party developers have been able to implement support – it gives a quick triple-click response, like a parent wagging their finger.
So yes, 3D Touch works, and it’s surprisingly fun to use. But it’s also a bit of an annoyance. Even on the lightest feedback settings, we always had to use slightly more force than expected to elicit a response. With more than a few days’ practice and with the support of more apps, it could well become part of our everyday phone habits; for now, it’s merely a fun thing to show off to friends.

Summary

Everyone’s heard of the iPhone, and everyone has an opinion. Some hate it simply because it’s from Apple – the massively profitable corporation that sells premium technology at equally premium prices. Others love it because it represents a level of polish and prestige that most manufacturers can’t achieve.
The rest of us just want to own one of the best phones out there, and right now the iPhone 6s fits the bill. Battery aside, it offers the finest mobile computing experience money can buy, from its best-in-class camera to its phenomenal graphics processor. But what really sets the iPhone 6s apart is polish: As has been the case since the first iPhone was released way back in 2007, everything here just works. That’s the way we like it.
Apple iPhone 6s
OnePlus 3 
It could, indeed. OnePlus has finally made a device with a bite to match its bark. There’s power unlike anything we’ve seen before and a slick, simple cleanliness to match. It’s a smartphone with tradeoffs that feel fair, rather than foul; one that sacrifices features you probably won’t miss, especially when you consider just how much money you saved in the process.

Design


The OnePlus 3 feels like a flagship phone. Granted, it takes more than a few design cues from Samsung and Apple. Samsung phones usually sport that squarer camera bump and lozenge-shaped home button; Apple’s circle-hole speaker grille along the bottom edge seems like a subtle detail, but it’s nevertheless iconic. Still, I found myself not caring. The phone is thin without being painful to hold and elegant and stylish without being overstated.
I’m also a huge fan of bottom-mounted headphone jacks. By convention, most phones put them up top, which is annoying for two reasons. First, the cord can get in the way of the screen when you hold the phone in your hand. Even more of a nuisance, you have to drop it into your pocket upright so the cord doesn’t coil. When you reach into your pocket to grab the phone, you can’t just pull it out and look at it; you have to flip the phone around in your hand. By mounting the jack on the bottom, the OnePlus 3 avoids these issues. Are they nitpicks? Sure. But not dealing with them day-in and day-out is surprisingly refreshing.

That’s really the story of the OnePlus 3: It’s refreshing to use. The fingerprint scanner worked every time for me, without fail. I never – I stress, not even once – noticed any software hiccups or glitches during use. Staples of the OnePlus line, like the dedicated three-notch toggle switch for notifications, are crisp, snappy and intuitive. And Oxygen OS, OnePlus’s take on Android 6.0.1, is utterly unobtrusive while still letting you customize things just a bit more than stock Android. I can’t believe I’m saying it, but I may actually prefer it to stock Marshmallow.
It’s not all good news, though. The single most glaring concern is the screen, which is only 1080p compared to the 1440p displays common to today’s Android flagships. Apple fans, of course, have never had 1440p displays and won’t feel the absence here, and in day-to-day use, you’d never notice the lack of pixels. I didn’t even realize the OnePlus 3 only had 1080p resolution until it came time to test the phone’s VR capabilities.

Mobile virtual reality is still more of a fad than a real use case, popularized by cheap solutions like Google Cardboard and more expensive ones like the Samsung Galaxy Gear. OnePlus partnered with ANTVR to create the Loop VR, a plastic headset that’s basically a fancier version of Google Cardboard – it doesn’t plug into your phone or have extra sensors like the Galaxy Gear.
With any mobile VR solution, the more pixels you have on the screen, the better because the lenses inside the headset focus in on that screen. Fewer pixels means it’s easier to spot the individual dots of color, which is distracting. To be fair, it’s not a terrible experience – the OnePlus 3 is still really fun to use with a Cardboard-like headset, whatever its resolution – but it’s a definite downside. If you’re not planning on using VR, then you probably won’t miss those extra pixels.


Cameras


When it comes to the best smartphone cameras, Samsung and Apple are always going to have a leg up on the competition. Digital image processing is perhaps the most important factor in getting great images from a phone, and both companies know their stuff. As such, what OnePlus has managed to accomplish with its camera is rather impressive.
The front-facing shooter on the OnePlus 3 packs a sizable 8MP sensor, as big as you’ll find in the selfie category, though there’s a distinct distortion to the lens that gives it a wider field of view. This means you have to work a bit harder to position your face so you don’t have on overly large chin or forehead in your picture, but it’s much easier to fit everyone into group selfies.
The rear-mounted camera is a big selling point for any top smartphone, and OnePlus has clearly tried to impress. It has 16MP, 4K video, slow-motion video at 120 fps and phase-detect autofocus for quick captures. With an aperture size of only f/2.0, you might find yourself wishing for just a bit more light in dark rooms, but it’s still impressive and quite capable. Focus and exposure adjust very quickly, colors are accurate, and the camera’s manual controls are a joy to play with if you want to dig into them.

Internal Specs


After running 75 separate benchmark tests and gathering over 400 distinct data points, there’s no doubt on our end: The OnePlus 3 is the fastest, most capable smartphone that’s ever been through our doors. I was consistently surprised by just how well it performed, since it’s operating the exact same system-on-a-chip (SoC) – the smartphone’s CPU – as the Samsung Galaxy S7. Qualcomm’s Snapdragon 820 is a beastly processor, and you’d expect most phones that run it to perform comparably. Yet the OnePlus 3 is an outlier.
There are two reasons why. First, on this phone the processor doesn’t need to push as many pixels. With a display that’s only 1920 x 1080, there’s far less screen here for the processor to fuel than the displays of phones like the Galaxy S7 or LG G5. That means less processing power needs to be devoted to showing tasks and more can be devoted to doing them.
Second, the OnePlus 3 has a staggering 6GB of memory – the most we’ve ever seen in our smartphone reviews. More memory means more cache space to hold programs for rapid access, which gets you quicker response times just about everywhere.

Battery Life


The least interesting thing about the OnePlus 3 is its battery because the 3000 mAh cell is as average as you get. The phone managed eight hours and 33 minutes in our custom web browsing test and eight hours and 15 minutes in PCMark’s work battery test. These are decent scores comfortably in line with major flagships. There’s no wireless charging option like the Galaxy S7, though, nor can you remove and replace the battery like you can with the LG G5.
One battery feature worth mentioning with the OnePlus 3 is Dash Charge. The company’s take on rapid charging isn’t that different from its competition’s, promising over 60 percent charge in about 30 minutes. What is different is the power block, which handles most of the power management necessary for Dash Charge to happen. This greatly reduces the amount of heat buildup in the phone during charging but also means you have to use the OnePlus adapter if you want to take advantage of rapid charging technology. On the plus side, there’s a car charger for the OnePlus 3 that builds in that Dash Charge speed boost, so you can quick-fuel your phone on the move.

Summary

For two years, I’ve been skeptical of OnePlus’s vision. It has committed itself to building powerful smartphones at budget or mid-tier prices but has had trouble getting noticed thanks to long waitlists and not-quite-good-enough builds. With the OnePlus 3, it’s finally time for this company to step onto the grand stage. Refined and powerful, this is the phone for anyone who wants flagship performance at mid-tier costs. It’s made me a believer.
OnePlus 3
Google Pixel
In our extensive review of the Pixel XL, we break down what it’s like to use a Pixel smartphone – what does and doesn’t work when you activate Google Assistant, what we love about that wonderful camera, and so on. Almost everything written there applies to the smaller Pixel, making what’s different far more notable than what’s shared. So let’s talk about those differences.

The most obvious one is, of course, the Pixel’s smaller size. The Pixel is to the Pixel XL as the iPhone 7 is to the iPhone 7 Plus; it nestles a little easier in the hand and slips a little more smoothly into pockets, but it’s not quite small enough for one-handed use. If you find so-called phablets overwhelming but still want the benefit of a decent-sized display, the Pixel will probably suit you perfectly.Of course, with a smaller size comes a smaller battery. The device’s 2770 mAh cell lasted just 8 hours 16 minutes in our web browsing test. That’s decent, but when compared against the iPhone 7’s 9 hours 3 minutes, or the Pixel XL’s impressive 11 hours 11 minutes, the Pixel’s smaller battery size is clearly a drawback to longevity.
The other big difference between the Pixel and the Pixel XL is the smaller device’s screen. Instead of a 5.5-inch, 1440p display, the Google Pixel features only a 5-inch, 1080p display, with a significantly lower pixel density to match. Most people won’t notice the difference in clarity between the two screens, but there’s one place where that extra density can be crucial: mobile VR. Only a handful of devices are compatible with Google’s Daydream VR platform, and the Pixel is one of them. The lenses inside the Daydream headset are designed to focus in on your smartphone’s screen, so a lower resolution makes for a far grainier image than you’d get out of a 1440p display.
There is one benefit to the smaller screen: faster processing. The Pixel and Pixel XL share the same system-on-a-chip (SoC) under their respective hoods, namely Qualcomm’s Snapdragon 821, a top-tier, quad-core processor. While we’ve seen other phones with the same SoC perform better – the OnePlus 3T garners a lot of benefit from its 6GB of RAM, for example – both the Pixel and Pixel XL perform admirably. Yet despite its smaller size, the Pixel actually outshines the XL. With a lower-resolution screen, the Pixel’s SoC doesn’t have to do as much work to drive graphics to the display, which means it can keep more power in reserve for crucial moments. Granted, we’re talking about a difference of a few percentage points in our tests, but better numbers are better numbers.

Summary

Most top smartphones these days are pretty big, their screens around 5.5 inches from corner to corner and their batteries commensurately large. The Pixel is a nod to the fact that many buyers don’t want such massive displays, but they still crave all the power that comes with big flagship phones. If you fall into that category, you’re in luck; the Pixel is the best 5-inch device you can buy right now.
Google Pixel
Samsung Galaxy S7 
That’s not much of a surprise, though. We’re talking about the new flagship smartphone from the biggest smartphone manufacturer in the world – of course it’s going to be amazing. It’s also an extremely expensive phone with great competitors like the Moto X Pure and Nexus 6P that cost hundreds less. We can’t help but ask, “Is it worth it?”

Design

Refinement was the watchword of Samsung’s approach this time around, taking the success it met in the Galaxy S6 and building on it with attentive care. The Galaxy S7 is a little prouder than its predecessor, a little bolder and fuller. Samsung stayed away from plastic parts, doubling down on their metal-and-glass construction process. The phone’s rim is all soft metal and graceful curves, while its glass front and back lounge warmly in your fingers. Oddly, the lack of sharp edges is almost a downside; more than one person we handed the phone to thought it was made of plastic, thanks to its rounded, slippery feel.
It’s definitely glass, though; the ever-present smudges are a testament to that. Samsung’s insistence on sticking to a glass back sets the Galaxy line apart from its competition, but it attracts fingerprints with apparent desperation. We know we’re nitpicking, but it’s a constant eyesore on an otherwise gorgeous phone.
The S7’s camera bump isn’t as pronounced as last year’s model, though that has more to do with the phone’s increased thickness than anything else. Its fingerprint-scanning home button is likewise a bit flusher than in previous years. Both are welcome changes that only add to the phone’s svelte appearance.

Software

We’ve never been fans of the tweaks companies insist on making to stock Android. They usually come prepackaged with a lot of bloatware. Historically, Samsung’s TouchWiz was one of the worst offenders, filled with features you probably don’t use and stuffed with inferior apps. That’s not always the case – Samsung’s camera app, for example, is rather wonderful, unobtrusive yet filled with great controls. Still, the S7’s setup process is full of bloatware requests.
Fortunately, it’s not all bad. Samsung has actually integrated some solid software additions, chief among them its new always-on display. Even when the phone’s screen is off, a few of the OLED display’s pixels remain active, showing you the time and basic notifications like missed calls and texts. You have to use Samsung’s included apps to get the full effect, but it’s a nifty feature nonetheless.

Cameras

You’ve probably heard Samsung’s marketing arm boasting about the S7’s camera. They’re tossing around terms like Dual Pixel Technology and phase-detect autofocus while making comparisons to DSLR cameras. No surprise; the smartphone camera has become America’s favorite point-and-shoot, after all.
It’s rare for final products to live up to marketing hype, but the Galaxy S7 does. Each of its 12 million pixels has its own twin photo diodes built-in. This means every single pixel can be used to refocus the lens, which greatly cuts down on focus time. You can double-tap the home button to instantly wake the phone to camera mode, find your focus and take a picture, all within the span of about a second and a half.
It’s worth noting that while the quality of the pictures the S7 takes has improved, they’re not that much better than those taken by the S6. The phone’s sensor is now just 12 megapixels, but thanks to an ƒ/1.7 aperture, it can handle low-light photography with far less distortion. Samsung’s ever-improving image processing nets some gorgeous photos, and of course, you can shoot video up to 4K resolution or in lower resolutions up to 240fps.

Internal Specs

At Top Ten Reviews, we put every smartphone we review through at least 50 separate benchmarks, gathering over 300 individual data points. This time around, we nearly doubled our usual number of tests, and it was all to learn one thing: The Samsung Galaxy S7 is the fastest, most capable smartphone we’ve ever held.
That’s to be expected, considering the phone comes packing Qualcomm’s latest Snapdragon 820 processor and 4GB of RAM. We’ve listed a handful of our test results in the benchmark graph at the top of this page so you can see for yourself the numbers it’s capable of pushing around. Benchmarks aren’t everything, though, and there’s no substitute for pure experience; in ours, we never hit a single hiccup. The only other phone to come close was Apple’s iPhone 6s.
On the storage side, the Galaxy S7 is available in both 32GB and 64GB setups. There’s no 128GB option, but never fear; the microSD card slot, absent from last year’s Galaxy, has returned, and it can accept expansion cards up to 200GB in size. That’s more than enough storage for all your photo-, video-, music- and app-downloading needs.

Battery Life

We mentioned earlier that the Galaxy S7 is slightly thicker than the S6. The difference isn’t extreme – just .04 inch, in fact – but it gave Samsung enough room to pack in a significantly larger, 3000mAh battery. With an extra 450mAh of juice, you’d expect a relative increase in the life of the phone, but the S7 only lasted a few more minutes than the S6 in our battery test.
Given that a larger battery means a longer charge time, even with Qualcomm’s rapid charging feature, the overall battery experience with the S7 has diminished. If you like, you can disable the always-on display in Samsung’s settings menu. It doesn’t squeeze that much more life out of the device, but it helps.

Features

When we first saw the Galaxy S7 at last month’s Mobile World Congress, we were surprised to note that, unlike the direction Google took with its Nexus phones, the S7 stuck with micro-USB instead of using USB Type-C. During the show, we asked Shoneel Kolhatkar, Samsung’s Senior Director of Product Marketing, why Type-C wasn’t included. The answer: Samsung wants to maintain backwards-compatibility with the Gear VR ecosystem.
A free Gear VR came bundled with every S7 preorder Samsung received, and the company hasn’t been shy about touting the headset whenever it can. Maintaining compatibility with it makes a lot of sense, but nonreversible plugs are showing their age. With all of Type-C’s other benefits – throughput, bi-directional charging and so on – Samsung’s bound to make the jump eventually.
The last big feature the S7 boasts is its IP68 rating; the phone is dust-tight and water resistant up to 1.5 meters for 30 minutes. Practically speaking, you can spill your drink on the phone, drop it in the sink, take it out in the rain or rescue it from a toilet without worry. We’d even venture to say you could bring it into the bath, but don’t leave it under hot water for too long – some watertight seals don’t like warmer temperatures.

Summary

Refined, comfortable, speedy, waterproof, expandable and insanely quick to snap photos – the Samsung Galaxy S7 is the highest tier of top-tier smartphone you can buy. It’s also a fingerprint magnet, comes with its fair share of bloatware and costs $200 - $300 more than some very capable Android competitors. For all its advances and great inclusions, is the phone actually worth it?
If you crave the best of the best and don’t mind a few smudges, absolutely. There’s something tangibly exciting about having the finest tech on the block, and harbor no illusions, the Samsung Galaxy S7 is it.
Samsung Galaxy S7
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